Friday 4 March 2016

Exterior Drawing: Central Village - Side Road

The final drawing is the most 3D structured one in my opinion. With this last one I wanted to recreate a space with different visible elements of perspective, one frontal, one back, and one that lies in the midground. The sketch omits the background's original appearance hence I thought that would diminish the other paintings in a sequence (as there are no additional building structures in the background, so the same with this). Furthermore, this is the only drawing that does not piggyback on the concept of a nightmarish setting, which makes it a malleable background piece which is open to testing all sorts of animated characters' movements - pne down the stairs, one on the side of the building, one closing up to the camera with the main road, and perhaps one that goes off screen near the tree. I feel that this would be a perfect background for a Scooby-Doo style chase where the emphasis is placed on the characters' rapid movement and whimsical and chaotic interactions between characters. I believe that the spacial illusion is created with the small grass patch next to the stairs as with the repetitive black lines it appears as a slope, carrying the whole flow.

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