As with any and every project in history, the creator(s) is/are bound to run into inevitable obstacles that hinder the smooth flow of the project. Unfortunately, these obstacles shall prevent me in finishing the full film fit to the working standard for the official deadline. However, I would have proven to myself the escalation of my work ethic as well as my artistic development and improvement with the outcome I shall have to that date. I have grown to fall in love with my animation and consider it to be my first ever official magnum opus upon completion. Based on a previous post of mine outlining the time management storyboard ethic I utilized, the projection verifies the aforementioned. The first obstacle is my background artist leaving the project halfway through to my surprise. However, she has created full backgrounds for two background-character interactive scenes, which would facilitate a decent level of consistency. For a future prospect assuring the complete rectification of my animation either I will find another artist fit and willing to complete the backgrounds, or shall do it myself once the animation is done (or the one which does not require background-character interaction).
|
Ana-Marija's completed establishing shot designs |
Another obstacle would be the unexpected time-consuming nature of lip syncing. Although I have surpassed my expectations in doing proper lip-syncing for the first time with it looking up to the standard I desired to impose upon this project, it is taking quite a bit of time cutting up the pieces of dialogue, annotating in which frame what syllable is dominant, as well as re-coloring every mouth position on a frame-to-frame basis. This has not hindered the production in any way but instead has consumed a bigger portion of time within a smaller resolved piece of finished work. In the future, for any lip synced animation I shall need to explore more effective techniques of reusing mouth shapes as is done in almost all animated shows to date. Lastly, during Easter I had to attend to family issues that drove my time away from producing my animation, which arguably isn't something that I should not prioritize. Alas, I did not shirk off my duties but instead chopped up the time remaining to animate, which would be something I would need to improve upon after graduating; must always have a Plan B intact.